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DrawMore.ai
About

We make a small thing well.

DrawMore.ai is one app with one job: help a kid stop staring at a blank page and start drawing. That's the whole pitch.

Why we built it

The blank page problem.

A parent and a teacher we know kept seeing the same thing: a kid would sit down with paper, a pencil, and a head full of ideas — and freeze. Not because they didn't want to draw, but because they didn't know where to start. Five minutes later the paper was still empty and the tablet was on.

AI is genuinely good at one thing here: showing a kid what to draw next. Not finishing the picture for them. Not turning their sketch into a glossy render. Just nudging them: "start with an oval, then add two ears, then add eyes." Six small panels, then they're off.

So we built that. Take a photo of a thing — a stuffed bear, a cup, a leaf from the garden — and the app lays out a six-step build-up. The kid does the drawing. The app gets out of the way.

What we believe

Three rules we don't break.

Pencils > pixels.

The point is the drawing on paper. The screen is just a friendlier blank-page-buster.

Kids own their drawings.

We don't train models on what your kid makes. Their sketchbook is theirs.

Parents stay in the loop.

Controls are on by default, not buried six menus deep. You decide what the app can do.

Who's behind it

A small team. Deliberately.

DrawMore is built by a small group of parents, teachers, and one very patient cat. We're keeping the team small on purpose — it's the only way the product stays honest. If you email us, a person reads it.

Try it, or just say hi.

Either is great. The app is free to start; the inbox is free forever.